;---------------------------
; FOR DEBUGGING PURPOSES
;
; Player_Number is whether
; the player is player 1, 2, 3, or 4
; This is used to aquire the right
; memory address
;
;---------------------------

NoText .equ 1 ; Used if there is no second line of text


;---------------------------


;In Player Attributes, Player_Abilities holds
;what abilities have been researched.
;This sub not only determines the context for menus,
;but also what abilities still have to be researched




Build_Transformation_Gateway_Text:

 .db "Build a Transformation",0
 .db "Gateway",0

Build_Refinery_Text:

 .db "Build a Refinery",0
 .db NoText, 0

Build_Point_Defense_Text:

 .db "Build a Point Defense",0
 .db "Turret",0

Build_ACC_Text:

 .db "Build an Automatic",0
 .db "Construction Complex",0

Build_AA_Turret_Text:

 .db "Build an Anti-Air",0
 .db "Turret",0

Build_Detector_Text:

 .db "Build a Detector",0
 .db NoText, 0

Build_Watchtower_Text:

 .db "Build a Watchtower",0
 .db NoText, 0

Build_Universal_Defense_Text:

 .db "Build a Universal",0
 .db "Defense System",0

Build_Argo_Laboratory_Text:

 .db "Build an Argo",0
 .db "Laboratory",0

Build_Factory_Text:

 .db "Build a Factory",0
 .db NoText, 0

Build_Armory_Text:

 .db "Build an Armory",0
 .db NoText, 0

Build_Starbase_Text:
 
 .db "Build a Starbase",0
 .db NoText, 0

Build_Manhatton_Station_Text:

 .db "Build a Manhatton",0
 .db "Station",0

Build_Command_Center_Text:
 
 .db "Build a Command",0
 .db "Center",0

Build_Quantum_Facility_Text:

 .db "Build a Quantum",0
 .db "Facility",0

Build_Operation_Center_Text:

 .db "Build an Operation",0
 .db "Center",0

Build_Research_Buildings_Text:

 .db "Build a Research Center",0
 .db "or Operation Center",0

Build_Basic_Buildings_Text:

 .db "Build a Basic",0
 .db "Structure",0

Recycle_Text:

 .db "Change your unit",0
 .db NoText, 0

Repair_Text:

 .db "Repair your unit",0
 .db NoText, 0

Teleport_Text:
 
 .db "Teleport across",0
 .db "the map",0


Restock_Text:

 .db "Restock on a",0
 .db "Refillable Upgrade",0

Refuel_On_Fuel_Text:

 .db "Purchase Fuel",0
 .db NoText, 0

Refuel_On_Gas_Text:

 .db "Purchase Sephrane",0
 .db "Gas",0

Plasma_Torpedoes_Text:

 .db "Research Plasma",0
 .db "Torpedoes",0

Extended_Range_Text:

 .db "Research",0
 .db "Extended Range",0

Mines_Text:

 .db "Research Mines",0
 .db NoText, 0

Photon_Torpedoes_Text:

 .db "Research Photon",0
 .db "Torpedoes",0

Detector_Text:

 .db "Research Detector",0
 .db NoText, 0

Mine_Detector_Text:

 .db "Research Mine",0
 .db "Detector",0

Seismic_Charge_Text:

 .db "Research Seismic",0
 .db "Charge",0

Jet_Pack_Text:

 .db "Research Jet Pack",0
 .db NoText, 0

Camoza_Boost_Text:

 .db "Research Camoza",0
 .db "Booster Engines",0

Balkstone_Boost_Text:

 .db "Research Balkstone",0
 .db "Booster Engines",0

Deflector_Shield_Text:

 .db "Research Deflector",0
 .db "Shield",0

Raptor_Teleport_Text:

 .db "Research Teleport",0
 .db NoText, 0

ITNT_Text:

 .db "Research ITNT",0
 .db NoText, 0

ScouterCloak_Text:

 .db "Research Scouter",0
 .db "Cloak",0

CamozaCloak_Text:

 .db "Research Camoza",0
 .db "Cloak",0

BalkstoneCloak_Text:

 .db "Research",0
 .db "Balkstone Cloak",0
